| S |
Angel |
Safe progression, boss fights, balanced builds |
Angel-style bonuses are valuable because safety and uptime matter in almost every activity. A race that helps you stay alive makes expensive weapon attempts easier to justify. |
Keep unless you are chasing a very specific damage-only build. |
| S |
Demon |
Damage-focused farming and aggressive combat |
Demon-style races are strong when your build wants more pressure and faster clears. They pair well with fast weapons and high-damage recipe goals. |
Keep if you enjoy active combat or already have good weapons. |
| A |
Dragonborn |
Boss damage, heavy weapons, late-game goals |
Dragonborn is a strong target when your plan is to push harder content and use premium weapon crafts. It is less necessary for cheap early progression. |
Keep for bossing; reroll only if your account needs easier farming first. |
| A |
Minotaur |
Heavy weapons, durability, direct fights |
A bulky race profile fits slower weapons because it gives more room to trade hits while using hammers, great swords, or colossal targets. |
Keep if you are building around heavy weapons. |
| A |
Dwarf |
Ore farming, steady progression, value accounts |
Dwarf-style utility can be better than raw damage when your main bottleneck is materials. More reliable resource progress means more recipe tests over time. |
Keep on newer accounts or ore-focused accounts. |
| B |
Felynx |
Mobility, fast weapons, casual farming |
Mobility and comfort can make routine farming smoother, but the ceiling is usually lower than the strongest combat or utility races. |
Keep if it feels good; reroll later when you have spare spins. |
| B |
Human |
Early game, neutral builds, learning systems |
A neutral race is rarely the best long-term answer, but it is playable while you learn ores, weapons, and forge areas. |
Reroll when you understand which build you want. |
| C |
Any race that does not support your goal |
Temporary use only |
A race becomes weak when its bonuses do not help your current loop. Even a decent race can be wrong for your build if it gives value in the wrong place. |
Reroll after you have a clear weapon or farming plan. |